Starsector ship names. Lasher is a personal favorite. Starsector ship names

 
Lasher is a personal favoriteStarsector ship names  Low tech ships have high armor and a mix of ballistic and missile weapons

Used widely by the Domain for a long-ass time, never actually decommissioned. Spoiler. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed. 6. Or do you guys know their names?Here's the one I did for this tier, with some caveats. The Sunder is a midline destroyer with a large energy hardpoint. Starsector has problems during combat. It's very hard to lock down and kill due to Maneuvering jets system, meaning AI. 444. skin file and modifying it to have a new designation and "builtInMods":["safetyoverrides"]. 200. csv entry contain all of the information directly about a ship. Wolf,wolf,Frigate,displacer,5,1500,150,2250,1875,150,50,150,130,100,60,120,200,FRONT,,150,0. The main 3 I'd recommend are: Hazard Mining Incorporated - new scrapper/miner faction with ships that fit in thematically elsewhere as well, vanilla and non-faction ships, exploration content. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Typical users will see around 550 MB of VRAM usage with vanilla alone, and about 1070 MB with GraphicsLib and Ship/Weapon Pack enabled. Starsector also has asymmetrical ship designs (which is interesting). Use an Astral or an XIV Legion, not a base Legion. Training stable diffusion to create ship art. The traumtanzer itself has 6 medium missile slots, two large universal slots, an autoforge that replenishes missile ammo over time, and a phase skimmer system, so it. 1. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. states that "Both the official and existing unofficial histories of the First AI War never mention this class of ship" so the Remant didn't have a capital ship for the wars. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. This tier list is made to attempt to rank the capital ships included in the Mayasuran Navy mod by Knight Chase. Have fun! Morthra • 2 yr. 228 votes, 22 comments. Biggest ain’t always the strongest, but I do know about some huge ass ships. Take out the flux coil and put the points into vent and you'll have more vent. Only 2 logistics mods per ships. Antimatter Small TTS I would like to know how you name your ships and what some of your favourite names are! I find that after a couple sorties and near deaths with my ships I feel attached and start naming them, the process takes me a while and I tend to start using patterns for similar classes or types of ships. By the way, recovering a ship and then scuttling it is equivalent to salvaging the ship immediately. ago. 3. You're less likely to take damage and lose ships, but you can get swarmed easily and lose a. That ship is the good old Atlas freighter, though it needs a bit of work. Ill try to methodically gloss over what gives it this status in a few points for those that wouldn't know about it: #Bullshit 1: damage# : FYI, this ship has 3 weapon slots. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. All the defensive measures you could ever want. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. ). 96a!. Nude hunter 2. Obviously, you want one without D-mods - anything that affects speed, cargo space and sensor profile is a bit nope. e. I've made a ship pack mod that adds some ships to the pirates, derelicts, and Hegemony, and it's finally updated to 0. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. Capital ship tier list, by Grievous69 - 0. There is a ship that allows you to experience everything Starsector has to offer, except combat - trading, missions, exploration and smuggling. 12) They are both flagship and AI fits sprinkled all over the place. 1a) A Guide to (AI-Friendly) Ship Loadouts. Stats may have modifiers such as hullmods. This is also why Omni Shields are pretty good, this takes away any flanking advantage an enemy could have. 2D RPG/Trade/Fleet Combat Game. Pretty dumb, but something like "Event Horrizon" sounds cool so you could expand it to make it not dumb. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. use console to switch to dev mode, press ctrl + z and then look for a purple named system on the map. It offers various ship types, from agile frigates to massive battleships, creating numerous strategic options for players. I usually assign personalities to ships with certain fleet roles, like an astral with a timid or an onslaught with aggressive. Flick on and off your transponder while backing away from the target drop. VengefulJeweddit • 1 yr. Phase Ship Lore. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing people to give up modern technology. Starsector is. I think it depends on what hull mods and weapons you use. The Persean League is a powerful faction opposed to the Hegemony. 1a-RC6] (31. Starsector. Gives just the right amount of balance so I can have freedom to make a fleet as big as I want, deploy most of if not all my combat-worthy ships (both of which the AI can also achieve) while not being too excessive to deploy full-capital fleets and not take too much. Proprietor sounds like a fine name for the flag ship of a Merchant Marine group. ago. 2: Look for the REDACTED ships' names. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)Final Edit: added names, btw Thanks for all the feedback, don't think im going to be bored anytime soon in the future lol. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. There’s a mod that solves that exact problem. g. In that case, recieving an insurance payout makes sense because the cost of restoration is practically the cost of a new ship, if not more. Vanilla ships are usually just the ship name, but most mods use prefixes to help preserve uniqueness, so you might see a ship ID string of "ms_tartarus" when the actual ship's name is just "Tartarus". It adds several new unique and cool looking ships and weapons that focus on sleek, high tech designs. I prefer low tech ships because I use a set of tactics I like to call "hammer and hammer and hammer and hammer". I find that the AI generally can't use high tech ships very well, with low or mid tech ships working best. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Now the advisor for the newly established Alliance that bears his name. A Sense Of Adventure: from Legacy of Arkgenisis: Dont really know the requirements for this. A simple, clean fighter-, and cruiser-centric high-tech/midline faction,focused around carrier combat, specialized weapons, and high mobility. An in-progress blog post is available at dev blog post. For example, drover fleets used to be highly effective and now are probably very bad. ago There is one. I will avoid using vanilla ship names (of course). The names "lostech" was kinda nondescript. All of them have extended fuel range, larger than normal fuel tanks, and built in resistance to hyperspace hazards. 14. Mudskippers give amazing ROI, Nebula are the default salvage ship, and Starliners are a colony in a single ship. My ship IDs have a mod specific prefix on the ship IDs to prevent any ID collision issues (of course), if someone were to load up two. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! Ship Catalogue / Variant Editor (SCVE) v1. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. It’s got the same kinds of ships as the Hegemony, more or less, but they also tend to mount converted hangars with Perdition-class bomber wings, and some numbers – officer quality, ship quality, the exact mix of ship types – are adjusted. Eradicator does significantly more damage, and packs 5 forward small missile launchers giving it ridiculous reaper alpha potential on top of serious shred guns. The downside is that you can only really focus 1 large energy and 2 small energy on target all the time. (I've been testing with various mods and they're still pretty OP) BTW Still haven't figured out how to lock the ship from getting benefits from targeting core yet. interesting (and very orange) results. 0. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. ini file in the mod folder or use LunaLib to edit settings in-game. Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. Assuming the Starliner is 236 meters, then: The Trident is ~26 meters long, a fair size for a fighter-bomber. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. 11. It used to be called Starfarer. SPOILER WARNINGThis section contains plot or ending details which could spoil the game for those who have not completed it. You can get the same amount of bays with two Colossus Mk. 96a and MagicLib 1. ship file and renamed it to eradicator. 0. "Medieval" isn't quite accurate, but otherwise the shoe fits. Additionally I found in the settings that you can change the maximum and minimum size of the "Battle Size" slider. Fighters have . It's only completed 25% of it's training, but already producing some. Legacy of Arkgneisis; 17. Shrike-class Light Destroyer or Eradicator-class are generally one burn level faster than other ships of the same size class. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Come on Alex. Ship/Weapon Pack has the Cathedral-class. Competitive_State_27 • 23 days ago. The paragon was named Thunderstruck (which seemed appropriate), and other fun names included Exceeder, Black Rainbow, Graceland, and Ultraviolet. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. Dear fellow engineers! I want to share with you my latest work! Lately i was dreaming about good way to compare ship specifications and weapon parameters. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. The high explosive weapons will eat through your ships, you'd usually want fighter spam like astral or heron or a ton of drovers or high tech ships with good shields like apogees or paragons. Omens have a built-in weapon that does 100*20 damage (+500*20 EMP) at 0. 1. 2 medium lasers, 1 medium universal. r/starsector. ago. ). Open comment sort options. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing. ). If you don't know what to use at the beginning of the game, you won't. Also mid-tech ships are fast, versatile and challenging to use correctly and less powerful than low or high tech which keeps the game challenging unless you fly to Nortia where you can buy everything anyway. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. This means that you can have ships with up to 6 s-mods. V0. ago. change its url; duplicate it; make private; download it; delete itOsiris Alliance. It used to be called Starfarer. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. 95a) Gacha S-Mods. This ship system is known to be used on the following ships: Venture (LP) Retribution Has 4 charges, regenerates one charge every 5 seconds. Scy Nation; 18. A lot of frigates as well to distract enemy capitals and prevent focusing fire on one ship or luring enemies away, though they can't personally kill unless they outnumber 5-to-1. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. Morpheus is a rare but damn unique ship. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. ago I like quite a bit of the default names, but a few ships get special names when they join my fleet. Logged. The mod patch will contain the blade breaker faction start, additional super ship starts for Dassault-Mikoyan (i. Planet names: Inner Light, Golden Path, Busy Child. 2: Look for the REDACTED ships' names. videogame_asset My games. Outer. v0. csv. The Hegemony is the largest faction in the Sector, and controls the most military bases, spread out across most of the systems they control. With the goal of introducing humanity to a new era detached from the Domain with the Persean Sector at the forefront. ago. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. When logged in, you can choose up to 12 games that will be displayed as. But beware, the restoration is about 1kk. In t. Some of my past favorites being: DMS Wait, Was That Supposed To Be Lewd?, DMS Look, You Said 'Go Right', DMS Stopped It With My Face,. ago. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. This mod adds a pair of new shaders. Mod Authors: v1. 49K subscribers in the starsector community. c: General;When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. LunaLib. (That's how I found Starsector originally btw. And "list ships" will give you all the ID strings of the various ships. Step8: go there and use a distress signal while inside of the system. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Its ability is an extremely long range teleport (think teleporting 1 screen away) on a short cooldown. Where as you might be shown 5 disabled ships as future salvage. ago. You realize you can use some weapon group trickery to make them actually good? Sabots linked together with a weapon to force them to fire, whereupon some ship eats 7,000 kinetic burst and 14,000 emp (this can be done 6 times before only having pods left and popping autoforge, for 12/24 rounds of get fluxed), and. 96a RC10. 4: Profit. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. json. The Wolf is ~80 meters long, about the size of an actual frigate. "list ships" then find the name of the ship. Poor performance, particularly when using Templar ships or weapons, can be solved by changing options in Templars/TEMPLAR_OPTIONS. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. Usually depends on the planet. Starsector. . Can be Opened in the campaign with F2 (Configurable) or from the main menu. It will be used in . 95. And I don't just mean stuff that is OP, tell me about stuff that is too weak. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks Starsectorstarsector-coredatahullsship_data. 200. 1a] Support Ships Pack 0. Some quotes I got on phase ships from the. 96a is out! (05/05/23); Blog post: Salvors in the Ruin, a digital painting story (10/30/23). Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. However, because those are going to be sprinkled in throughout the other factions, the League will also have access to a brand-new missile weapon lineup: directed energy munitions, or, put more. The one from the movie with the same name or is it from a mod that I don't know? There is a cursed colossus that is just a bunch of them in a line pasted together. Im assuming you are flying 4 capital ships thst total 200 to 240 supplies and the. The AI really hates having lower range than its opponent, hence why Integrated Targeting Unit is recommended for most ships - even a 10% boost for frigates can make a noticeable difference. Lordomi42 • 1 yr. Ships come in many different shapes and sizes, and so do their names. The next best capitol only has an upkeep factor of 0. ago. 8. Background. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. json of a given mod to make it compatible with the current version. The main meta to get behind is that at the moment Ballistics are king even in modded (And especially with the UAF mod). [deleted] •. r/starsector. Category page. log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as. r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hue. . Low tech is pretty clear. r/starsector. so such a hullmod should be. WiC2016 • 1 yr. Starsector, though it does not have as much granular customization, also does not have optimal designs. . Start heading back towards the planet and go dark. . Calling the method again in this case may result in a valid split being found. 06) (0. Anti-shield shotgun, absolutely devastating. minimum wage) to support the thousands of hours Alex and the rest of the team have put in, and in return for dozens of hours of play. Best Starsector Mods. 1 / 10. Starsector. Automated with data. Games. When logged in, you can choose up to 12 games that will be displayed as. You have the Ragnarok from missing ships, a refitted sporeship from path. They have low OP, low speed and no shields. Problem is Pathers have a lackluster ship lineup and will always be at a disadvantage vs the main faction fleets. (0. Category:Ship Systems. Reinvented Starsector. ago. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. The more commonly balance tweaked information is in the ship_data. The first method is looking through the hull csv files manually, but that is definitely the method that takes longer. There should be five buttons when you visit a planet or station, they’ll be underneath the flavor text. As long as there are not too many fighters it runs at 20 fps+ at max deployment. Mothballed ships don't. Destroyers - conceptual names; Intergrity, Valor, Resolve. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Best. Its unique B-Deck hullmod allows a single rapid restoration of fighter capacity. Optionally, you can modify it to use the undamaged hammerhead graphic. ago. 95. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Starsector ship guide is back! We have Starsector 0. I like to keep a couple of Omens in my fleet and their emp weapon leads to me naming them something like Magni, Modi, Raiden, or Raichu depending how stupid I feel that. Ye, but you can just edit the mod_info. It was then at commented and. Laflaga • 1 yr. Reviewers praised the game on release. It should be fairly easy to find the name mod, including a few other nice mods! This mod is based on personal needs for specific ships to fill in gaps I experienced when playing Starsector. Add a Comment. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. The real use of drovers is to kill enough of the enemy ships to cleanly disengage if the fight is too hard. A . This helps a LOT with collisions. close. Eyes Like Nuclear Fire. 24 votes, 26 comments. Balance may be a little off, so feedback is appreciated. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. ago. Toomuchsheep • 4 yr. Starsector ship loadouts are basically either functional or less-than-functional. This name generator will generate 10 random names for ships. 2. DolanTheCaptan • 2 yr. No. 95a with new ships. 49K subscribers in the starsector community. Refers to ship name elements defined in datastringsship_names. Squad names are (currently) just (parent ship name) + Squadron - New ship, VX Custom - Added two tags: strikecraft_medium and strikecraft_large - ships with strikecraft_medium can only land on cruisers and capitals - ships with strikecraft_large. These new ship names have been carefully selected to fit with the game’s themes and aesthetic and add a great deal of flavor and personality to the vessels in your fleet. impl. it might not be the same as the actual name of the vessel. I'll be doing this in the same format as with the previous ones, segmenting each tier list for character limit reasons. Balzeberret answerer of questions • 2 yr. ago. For orbital battles, the debris field will get spread out by the different velocities and distances of ships from one another, spreading it from a large singular threat to a wide, lowered threat. Faction Info. ) If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! More Ship Names is a mod for the game Starsector that adds over 7,500 new ship names to the game. Find the line that starts with "Automated Ship" In that line, replace com. 90517 October 07, 2021, 07:28:41 AM by SafariJohn: Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. The laboratory also increase the production of 3 random commodities on your planet)It uses DP not FP. 2. Increased fuel/cargo holds is neat when installed on a tanker or freighter, more fuel and carry. Best Add a Comment imbw267 • 2 yr. Requires no other mods! Zero dependencies. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Kinda necroposting, but newest Dassault Mikoyan update allows u to find blade breaker prototype ship blueprints in the south part of the sector somewhere, and if u has nexerelin start as blade breaker deserters (a freelancer start basically with blade breaker ships with crew requirement) and their supership option corvette is absolutely CRACKED in early. The industry tree go with salvage and the 25% auto-repair after fight. 3. It's in modded only, Nex or Starships Legends iirc. )If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! So, my factions ships have the prefix USSR (United Southern Sector Republic) and the game keeps spitting out ship names that are hilarious whenever I build any ships, first batch of paragons I built came out with the names USSR Lenin, USSR Stalin, USSR Proletariat and USSR T-34, so. Highly configurable. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. A simple mod that lets ships in battle say some useful (and not-so-useful) things. First Doom is always. ini file in the mod folder or use LunaLib to edit settings in-game. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. 48K subscribers in the starsector community. When it reaches full flux cap, set your fleet to eliminate. java script to create the contents of a mission. Anything in modded Starsector that feels like a complete meme = probably Vayra's work. Completed meaning I beat all of the challenges in end game. AI Paragon seems to be worth about a capital and a cruiser, maybe. Its largest world, Kazeron, has a military submarket and a high stability, and is a good place for purchasing supplies, ships and weapons, and Heavy Armaments. Starsector Mods Miscellaneous More Ship Names More Ship Names Endorsements 154 Unique DLs 5,407 Total DLs 7,009 Total views 22,896 Version 1. g. ) Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. . costs and shields over armor. I salvaged instead of recovered one or two ships from the tutorial derelict ships. Manage an empire or EXPLORE space in first person. "Medieval" isn't quite accurate, but otherwise the shoe fits. Gemogee - Combat carrier, maintains the shielding of the Apogee. Download Link. 4. Some ships have moving shields which follows your mouse, but these are usually only found on mid or high tech ships. It's only downside is the very short range (300). More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 0 (Compatibility update with Starsector 0. 0. •. See the OPTIONS. Login with username, password and session length News: Starsector 0. The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. You can have 2 Radiants at 42%CR even with a full 30 ship roster if you have your skills in Derelict contingent, Crew Readiness, 5 d-mods on each Radiant, and Gamma Cores as their officer with a point into the Reliability Engineering skill. Theyre not junk like pirate station. The ship is called Ristreza from Tahlan Shipworks mod. Hopefully there won't be any more hotfixes with balancing changes so I don't have to worry about half of the things I write. Click on organized mods and scroll about a bit. ) The random names for the ships are awsome. XIV Legions are cool but are better off as heavy support when you compare them to proper heavy capital ships like the Paragon and Onslaught. Essentially chose a large, maneuverable ship with good stats (eagle) and practice. names []A natural user of Balistics rangefinder with it's large ballistic slot and many hybrid slots.